.Game & Level Designer
.Writer
.Pixel Artist
I am a passionate Game and Level Designer with over 3 years of experience in the video game industry. My primary dedication has been focused on the title "Vorax," currently in early access on Steam, where I have contributed to level and game mechanics as the lead designer.
My expertise spans across various platforms, with a particular mastery of Unity and, most notably, Unreal Engine. My specialty lies in crafting engaging gameplay mechanics and composing levels that capture the player's imagination. I am known for adopting creative and original solutions, pushing the boundaries of design conventions.
Before fully committing to the video game industry, I cultivated my talent as a playwright, a background that has profoundly influenced my passion for creating compelling dialogues and immersive narratives. This unique blend of skills allows me to bring a fresh and original approach to game design, with a constant focus on effective communication between different departments.
I am driven by my deep affinity for what engages human beings, whether through the creation of interactive worlds or stories that captivate the imagination. My mission is to make a unique and memorable contribution to the video game industry, offering engaging and unforgettable gaming experiences.
Discord -> LynnBoass